user experience for creative industries week 3

Artifacts

What Are UX Artefacts? 

•Definition: •UX artefacts are the tangible deliverables produced during the design process to communicate research insights, design decisions, and user flows.

•Purpose: •These artefacts help teams and stakeholders understand user needs, ideate solutions, and map out the overall user experience.

•Types: •From research findings to wireframes and prototypes, UX artefacts ensure clear communication and alignment.


Overview of Key UX Artefacts (some of the most popular Artefacts)

•Personas: •Fictional characters representing different user types.

•Wireframes: •Basic blueprints for layout and structure of the design.

•Journey Maps: •Visual representations of the user’s interaction with a product over time.

•Other Examples: •Empathy maps, prototypes, sitemaps, user flows.


Best Practices for Creating Personas

•Based on Research: •Use qualitative and quantitative research to create realistic personas.

•Focus on User Goals & Pain Points: •Highlight key goals, challenges, and needs.

•Personality & Behavior: •Capture user motivations and behaviors, not just demographics.

•Actionable: •Ensure personas are directly useful for design decisions, not just a formality.


For my product I will do:

Research artefact - Competitior analysis (VUE, ODION)

-A good idea would be to research competitors apps and how they allow users to access the different elements so that I can utilise these elements into my project. Crafting it into a service that is targted to people looking for local films shown in smaller theatres.

-Look at trustpilot reviews and see what people want changed so that you can create a even better ux.

Design artifact - Wireframe (Describe each element of my app)


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